Monday 24 September 2012

Week - 02

bump and specular maps



Materials and durability

Concrete
_Process to make Material: Concrete consist of combining water, cement and an aggregates
_How long will it last: 50 - centuries
_What corrodes this material: Industrial waste gases, acid rain
_Pros:  Cheap, creates nice form
_Cons: Weak tension
_Typical Uses: structural mass, structure, nice forms
_Environmental Impacts: The production of concrete contributes to the greenhouse effect, Material is recyclable, Material can pollute soils.
 
 Glass
_Process to make Material: combining sand, silica.
_How long will it last: centuries
_What corrodes this material: No natural effects can corrode glass other than getting hit by sand
_Pros: Easily formed and translucency
_Cons: Fragile
_Typical Uses: Windows and doors
_Environmental Impacts: Not much other than producing it

Timber
_Process to make Material: Grown and cut from trees or glued together from bits
_How long will it last: decade
_What corrodes this material: Being natural, pretty much when being touched by earth decomposes it easily due to it being natural
_Pros: Typically used in all buildings
_Cons: Needs to be treated and doesnt last long
_Typical Uses: Windows and doors, flooring, roof, in walls
_Environmental Impacts: Barely any

 

Monday 17 September 2012

EXP 2 - Life after people - Week 8

Barcelona Pavillion - Ludwig Mies Van Der Rohe




Designed by one of the leading pioneers of modernism in architecture, this building has been one of his finest works and is still studied in depth as part of modern architecture. Consisting materials of steel columns and mullions, marble blade walls, glass, and concrete.

Rudin House - Jacques Herzog & Pierre de Meuron




Original function as an art gallery, typical in the exterior view resembling usual cottage house except designed by prized architects. Mainly constructed of concrete and what seems to be wooden mullions and slate roof.
From just basic knowledge i would assume that the lower ground floor would just be covered in soil.


House in Bordeaux - Rem Koolhass



Designed for disabled man and wife, its primary function of facilitating the needs the man with two wheels, what a paradise. The house seems elevated and heavy, mainly consisting of steel, glass and concrete. I would assume that the paint would rust, corrosion occurs and being such a large building with only a simple support system bearing weight it almost seems like it would collapse depending on years, this includes all the mention buildings.

more research?



 Testing of importing 3DS Max model along with custom materials, could not get one material working.




Saturday 8 September 2012

Week 6 - EXP 1 Final submission

Strategy

I thought about many little ideas which kind of got out of hand. So one of the ideas was to have a presence of a unique tree where it is always in the proximity when the subliminal is nearby and whatnot.
I tried to add a bit of concealing of it depending on what such as if it were near bushes it would just be an arrangement of shrubs, use of lights and time of day where it can only be seen at a certain time or angle.  The type of scaling was also used to such as having it in a large scale it would not be seen by you unless you're at a distance. I will try and add some sort of abnormal being about it to add a bit of intriguing with the island.


Stupid Mouse. edit: also taking a look at other student i interpreted 120sec differently by accident, apologies.
I wanted to have this idea of unanswered questions in it to get the user exploring


Cryengine Files
also uploaded at course folder

notes: keys 1 ~ 6 - Teleport across the map(its too large)





Spoiler

Time of day (7:00) - use of shadow

perspective alignment of rocks


Scrap metal imprinted on rocks(Would have used more rock material but it would be too blended in to see)

arrangement of rocks

lights projected underneath water

arrangement of  objects

Cabin number

Lights

Perspective alignment(shrubs)

Shrubs